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dc.contributor.advisorNguyễn, Văn Sinh
dc.contributor.authorHoàng, Trung Phong
dc.date.accessioned2025-02-21T02:40:43Z
dc.date.available2025-02-21T02:40:43Z
dc.date.issued2024
dc.identifier.urihttp://keep.hcmiu.edu.vn:8080/handle/123456789/6728
dc.description.abstractGames have become increasingly popular in recent years due to their immersive and interactive nature. In these games, players can enter virtual worlds where they can interact with other players, explore environments, and engage in a wide range of activities. 3D graphics have made these games even more engaging, allowing players to experience a sense of presence in these virtual worlds. It is now a trend in making games for which the demand is high. As 3D software like Unity is becoming very popular and easy to access, and hardware capabilities are becoming cheaper and stronger than ever, I realize now is a suitable time to join and begin researching this field. In this thesis, I will dive into research and implement the game framework which will help everyone quickly to create a 3D game. The research will use 3D Unity as the main engine to discover along with its programming libraries to determine the game framework. At the end, the result will be the games using that framework which will be evaluated for the usability of the framework.en_US
dc.subjectGame Frameworken_US
dc.subjectUnity 3den_US
dc.subject3D gameen_US
dc.subject3D gameen_US
dc.titleA Research For Implementation Of The Game Framework On Unity 3den_US
dc.typeThesisen_US


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