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dc.contributor.advisorLe, Thanh Son
dc.contributor.authorNguyen, Hoang Quyet
dc.date.accessioned2024-03-19T03:26:02Z
dc.date.available2024-03-19T03:26:02Z
dc.date.issued2022
dc.identifier.urihttp://keep.hcmiu.edu.vn:8080/handle/123456789/4777
dc.description.abstractIn this digital age, technology accounts for mainly almost industry because of its convenience, efficiency, and even being better than human resources. In the entertainment industry, games on any platform are growing up annually. People tend to play games anywhere they want instead of playing outside. With the evolution of technology in the modern era, many developers around the world started developing many games full of genres to satisfy their customers. To grasp this trend, the thesis aims to make a casual game but very popular; it is called the Endless Runner game. It is a part of Platform Games, the genre that achieved much success. The idea comes from a casual 2D flatform game: Flappy Bird. This project will have more features than other traditional products to make it less tedious. The thesis is implemented in Unity as the primary tool and C# as the main language to avoid outdated bugs. The finished product will be available on multiple platforms. However, due to the limited time, the thesis can only be shown on PC platforms.en_US
dc.language.isoenen_US
dc.subjectPlatform gameen_US
dc.titleEndless Runner Game Development Using Unityen_US
dc.typeThesisen_US


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